Merch and Merch Box Design
Brixity merch box included the following: tote bag, t-shirt, planter box, water bottle, DIY game branded light kit, decal sheet, and a 3D pop-up card with info on the new game. I also designed the box that held everything together.
Unboxing of the Brixity game launch merch box by YouTube influencer Kodeations.
Out of Home Advertising
During the summer of 2022, Devsisters was part of a collaboration with BTS/HYBE within the Cookierun: Kingdom game. Along with animated video, 3D billboards, and traditional billboards I helped design and art direct some of the assets that were produced in our US office. Following guidelines from various OOH agencies from Japan, Korea, US, and Brazil, I designed over 18 printed and digital billboards for the BTS x CRK collaboration. The goal of these billboards was to have fans collect the highlighted letters from each billboard to assemble a phrase that could be entered online for in-game rewards.
Seoul, South Korea
Seoul, South Korea
Sao Paolo, Brazil
Sao Paolo, Brazil
Bangkok, Thailand
Bangkok, Thailand
Los Angeles, USA
Los Angeles, USA
New York, USA
New York, USA
Tokyo, Japan
Tokyo, Japan
Art direction & video production
From spring through summer of 2022 i co-led the creative team in a major collaboration between Cookie Run: Kingdom and Hybe (Korean boy band BTS' label). part of the build up for this collaboration, our (U.S.) team wrote and produced two short promotional videos with a couple of external agencies. I assisted in art directing both videos as well as illustrated the background for the 2d video.
In addition the above background art, I also storyboarded the trailer.
2022 TwitchCon Booth
Making a lasting impression was the top priority for Devsisters USA when we participated in TwitchCon 2022. As our first major convention, it was crucial to establish our brand and presence. I was thrilled to be entrusted with the responsibility of designing our booth. From crafting the 3D model in SketchUp to meticulously laying out every surface graphic and ensuring all files were production-ready, the project was both challenging and exhilarating. It was an incredible experience to contribute to our successful debut at such a significant event.
I provided our team and our vendor with a 3D fly through of the proposed booth. Since the model wasn't provided, I used the graphic specs of each wall to build this model in SketchUp. Most of the time consuming work was done up front, but after the model was built, it was easier to communicate with each other as well as our vendor with how we wanted to the booth to be laid out and how the images will look next to each other.
Social Media Assets

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